Autodesk 3ds Max 2009 software is a full-featured 3D modeling, animation, rendering, and visual effects solution used in the creation of top-selling games and award-winning film and video content. Quickly and efficiently generate convincing characters, seamless CG effects, and jaw-dropping environments.
Precise Visual Feedback and Professional Final Renders
Reveal rendering streamlines and accelerates literative workflows by providing precise control over what is rendered in the viewport or framebuffer. 3ds Max 2009 also provides access to a ProMaterials library for the award-winning mental ray® rendering engine, with materials for creating real-world design and building surfaces.
Streamlined Character and Mapping Workflows
Biped now offers animators a more efficient workflow for rigging quadrupeds, together with other features that facilitate the character animation process. The release also delivers new UV editing features, including a UV spline mapping tool, and enhanced Pelt and Relax toolsets that streamline the UVW unwrap workflow.
Fast and Accurate Data Transfer
Get the information you want, the way you want it. Greater OBJ file format translation fidelity and more import and export options mean more accurate data transfers between 3ds Max and Autodesk Mudbox™ software or other digital modeling packages. 3ds Max 2009 also delivers improved FBX memory management and new import options that support interoperability between 3ds Max and other products such as Autodesk Maya and Autodesk MotionBuilder software applications.
3ds Max 2010 Features:
There are over 350 new and improved additions to the 2010 3ds software. Highlights include:
Wednesday, December 22, 2010
Autodesk 3ds Max
Labels:
3D modeling,
animation,
Autodesk 3ds Max,
rendering,
visual effects
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